AI Insights · Timothy · October 2021
Top 5 Horror Games on iOS in Switzerland Q3 2021
An overview of the performance of the top 5 horror games on iOS in Switzerland during Q3 2021, including downloads, revenue, and active user trends.
In Q3 2021, the top 5 horror games on iOS in Switzerland showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period based on data from Sensor Tower.
Identity V from NetEase Games saw its weekly revenue peak at approximately $1.9K in early July, followed by a significant drop to around $160 by the end of the month. Revenue fluctuated throughout the quarter, ending at $231 in the final week of September. Weekly downloads experienced a slight increase early in the quarter, peaking at 55 in the first week of August, but gradually decreased to 31 by the end of September. Active users showed a slight decline from 1.2K in late June to 1K by the end of the quarter.
Dead by Daylight Mobile by Behaviour Interactive Inc. had a steady increase in weekly revenue, starting at $179 at the end of June and peaking at $623 by the end of August. Downloads saw their highest point in mid-July with 199 and steadily declined to 15 by the end of September. Active users peaked at 395 in mid-July but dropped to 185 by the end of the quarter.
Hello Neighbor from tinyBuild LLC showed significant weekly download numbers, reaching over 1K in mid-July and late July. Revenue followed a similar trend, peaking at $322 at the end of August. Active users increased sharply from 2.5K at the end of June to over 4K by late July, before stabilizing around 2.6K by the end of September.
Five Nights at Freddy's from Clickteam, LLC saw a gradual rise in weekly revenue, starting at $100 at the end of June and peaking at $310 in mid-September. Downloads remained relatively stable, averaging around 30 per week throughout the quarter. Active users fluctuated slightly, ending the quarter at around 200.
Scary Teacher 3D by GenITeam LLC experienced a peak in weekly revenue at $300 in early August, followed by a decline to $78 by the end of September. Downloads peaked at 457 in early August but saw a significant drop to 126 by the end of the quarter. Active users remained strong, starting at 3.8K at the end of June and peaking at 4.5K in early August before declining to 2.8K by the end of September.
For more detailed insights and data, visit Sensor Tower.